How to Build an Automated Mob Farm with Plates and Filters
Designing the Spawning Floor
Vector Plates are ideal for hostile mob farms because monsters can naturally spawn directly on top of them. Place Vector Plates across your dark spawning platform with their directional arrows oriented toward a drop shaft or collection point. These plates push mobs and dropped items across four distinct speed tiers without interrupting mob spawning mechanics.
To separate specific targets before they reach the kill zone, install Mob Filters along the pathway. Mob Filters are pass-through blocks that sort entities by only letting matching mob types walk through them, allowing you to divert specific creatures into separate holding pens.
Setting Up the Kill Chamber
At the end of your plate line, place damaging floor tiles to eliminate mobs automatically:
- Damage Plate: Inflicts 3 hearts of damage to any player or living mob that steps onto it.
- Player Damage Plate: Deals 3 hearts of player damage per hit. Defeated mobs drop experience points (XP) and player-only rare drops just as if you struck them yourself.
- Maim Damage Plate: Inflicts half a heart of non-lethal damage. Use this if you want to weaken mobs without killing them.
If you need to shut off your farm, supply redstone power to your effect plates. Any redstone-powered effect plate disguises itself to look like an ordinary Blank Plate and stops functioning until unpowered.