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Dark Tides Wiki › Guides › How to Walk on Land Safely as a Water-Based Origin

How to Walk on Land Safely as a Water-Based Origin

Preventing Land Damage

When playing with water-based origins such as Merlings, dry land is hazardous because your character suffers constant suffocation damage outside of water. Dark Tides lets you venture onto land without taking this environmental damage.

1. Fill a bucket with water while still in an ocean, lake, or river.

2. Place the water bucket into your off-hand slot.

3. Open chat and type /trigger breathe before or immediately upon stepping out of the water.

The command applies protective effects that allow water-reliant characters to survive and walk on land unharmed for the duration of the buff.

Maintaining Protection on Land

The safety window lasts for five minutes. Because you are out of your natural habitat, plan your land travels carefully:

  • Monitor your active status effects in your inventory screen to track how much time remains.
  • Keep the water bucket equipped in your off-hand so you do not accidentally cancel the requirement.
  • When the five-minute timer expires, either return into a body of water or enter /trigger breathe again in the chat to refresh your protection without interruption.