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Configuring Experience Costs and Repair Rates

Locating Configuration Options

If you find the default experience requirements too high or too lenient, the mod provides dedicated configuration keys to rebalance gameplay. Open your server or game instance's configuration directory to access the mod settings.

Available Configuration Keys

You can modify three primary parameters:

  • costFactor: Multiplies the total calculated experience cost for applying and altering enchantments. Lower this value to make enchantments cheaper overall, or raise it to require more experience grinding.
  • takingLevelsOffXP: Determines the experience behavior when stripping enchantment levels from an item. This setting controls whether removing levels adds to the total experience cost as a penalty or subtracts from the overall cost as a refund.
  • repairFactor: Adjusts the experience points required to repair damaged items based on their missing durability. Increasing this value requires more experience per point of restored durability, while lowering it provides cheaper repairs.

After altering any of these values, save the configuration file and restart the game or server to apply the updated enchantment costs.