Reducing Screen Clutter When Popping a Totem
Hiding or Shrinking Your Own Totem Pop
Popping a Totem of Undying in first-person can block your view during combat. Open the mod's configuration settings and go to the General category to control how intrusive these bursts are:
- Turn off Show own totem particles if you want to completely hide particles coming from yourself while still seeing flashy effects when other players pop a totem.
- Keep your own particles enabled and lower the Multiplier instead if you still want a subtle visual cue with fewer particles on screen.
- In Emitter settings, reduce Emitter lifetime below the game default of
30ticks so the burst finishes spawning much faster.
Making Active Particles Transparent and Smaller
If you prefer keeping a full particle count without losing visibility, enable the Alpha, Scale, and Misc categories to tone down individual particles:
1. Open Scale and set the Minimum / Maximum scale lower than the vanilla default of 0.75. You can also configure Scale over time to shrink them quickly after spawning.
2. Open Alpha and lower the Minimum / Maximum alpha values to make every particle semi-transparent, or adjust Fade out so they turn invisible earlier in their lifetime.
3. Under Misc, enable Hide on ground (or use Fade on ground in Alpha) to clear fallen particles from the floor immediately.