Setting Up a Village Map and Starting Your First Match
Before hosting a social deduction session, you need an environment suited for secret conversations and public trials, along with the storyteller setup tools.
Preparing the Village Map
Build your own town or load an existing village map designed around two main spaces: a central town square for daytime meetings and individual player houses. When Simple Voice Chat is used alongside this mod, the physical layout matters directly for gameplay—the integration supports town discussions in the square, private whispers between players, and voice isolation when players are inside their houses.
Launching the Session
1. Once all players are in the world, open the chat window and run /botb setup to begin the setup process on your map.
2. Open the Storyteller Grimoire screen, then press T to bring up the storyteller keybind list so you can review your host controls.
3. Select or load your desired script so the game knows which character pool to use.
4. Use the storyteller role assignment tools inside the Grimoire to distribute secret good and evil character roles to each participant.
5. When every player has a role and is ready in position, trigger Dusk from your storyteller controls to launch the first night phase.