How to Craft Meals Using Ingredients from Multiple Cooking Mods
Normally, having multiple cooking mods installed leaves your storage cluttered with duplicate ingredients like cheese, milk, bacon, and raw pork that only work in their own mod's kitchens. Culinary Bridge links these items behind the scenes so you can cook across mods without converting items first.
Mixing Ingredients in Recipes
1. Gather the food items you already have on hand from supported mods such as Farmer’s Delight, Croptopia, Pam’s HarvestCraft 2, Aquaculture 2, or the Let’s Do series.
2. Open a Crafting Table or the cooking station required by the meal you want to make.
3. Place your ingredients directly into the recipe slots, even if they come from different mods. For example, when crafting a sandwich, you can combine cheese and meat sourced from separate mods in the same grid.
4. Pull the finished meal from the output slot as normal.
Troubleshooting Recipe Matches
You do not need to craft an intermediate converter item to make one mod's ingredients work in another's kitchen. Because two-way tag translation happens automatically, recipes immediately recognize shared items like cheese, milk, bacon, and raw pork. If an item still does not fit a recipe, check whether that recipe requires a specific unique item rather than a shared ingredient group, or confirm that the item comes from a compatible cooking mod.