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Loading Custom Block Models and Textures Automatically

How the Built-in Data Pack Operates

CRLib acts like a built-in custom data pack within your game. Its purpose is to load new block models, item textures, and related assets directly into the game engine without requiring you to manually edit pack folders or write extra code.

Viewing Assets in Your World

Whenever an installed mod provides custom visual files that depend on CRLib, the library registers and applies them in the background. To see these assets in action, enter your world and browse your inventory or explore your surroundings. Unique block models and textures will render naturally in the environment, whether you are traveling across savanna biomes or exploring dense forest terrain. If any custom block appears with missing textures or default placeholder geometry, verify that CRLib is installed so its internal data pack loader can process the necessary visual files.