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Enchanting Weapons with Critical Hit and Critical Impact
Choosing Your Combat Enchantments
To improve your odds and increase your burst damage beyond base combat attributes, apply the mod's two specialized enchantments to your gear. Both can be enchanted onto melee weapons like swords and axes, as well as bows:
- Critical Hit (Levels I–V): Adds +4% critical strike chance per level. At level 5, this grants an additional +20% chance, bringing your total baseline chance to 25%.
- Critical Impact (Levels I–V): Adds +10% bonus critical damage per level. At level 5, this provides an extra +50% critical damage bonus, raising your critical strike multiplier to 2.0x total damage.
Applying and Combining Upgrades
1. Obtain enchanted books or roll enchantments through an enchanting table or trading.
2. Place your sword, axe, or bow into an anvil alongside the desired book.
3. Combine both Critical Hit and Critical Impact on the same weapon.
Stacking both enchantments ensures that one out of every four swings or shots triggers double damage, producing visual particle rings and sound cues consistently in combat.