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Cristel Lib Wiki › Guides › Disabling Unwanted Structure Configs Completely

Disabling Unwanted Structure Configs Completely

If a supported world-generation mod adds structures that clash with your playstyle or generate too frequently, you can turn off those specific structure configs completely without removing the entire mod.

Deactivating Configs in Menus or Data Files

You can shut off unwanted structure generation using whichever configuration method you prefer:

  • Using Config Screens: Access the automatically generated config screen through your mod list menu. Locate the structure configuration entry you want to disable and switch its setting to off.
  • Using Data Files: When managing configuration files directly, target the unwanted structure using the <mod_id>@<config_name> identifier format and toggle its configuration off.

Applying Changes to Your World

1. Save your configuration updates in the menu or save your edited data file.

2. If editing files externally, restart Minecraft or your server so Cristel Lib can rebuild its runtime datapacks with the updated condition checks.

3. Travel into new, ungenerated chunks to see the results.

Existing structures that already generated in previously visited chunks will remain, but newly explored terrain will completely exclude the disabled structures while allowing the rest of your world-generation mods to function normally.