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Testing Regular Weapon Damage in Creative Mode

Dealing Standard Damage with Weapons

If you are using Creative Mode to test combat setups or observe how mobs react to normal attacks, you do not always want targets to disappear in a single hit. The mod accounts for this by differentiating between an empty hand and equipped weaponry.

1. Enter Creative Mode.

2. Open your inventory and place a weapon into your active hand, such as an axe or a sword.

3. Target the mob you wish to test damage on.

4. Strike the mob with the equipped weapon.

Bypassing the One-Punch Kill

When you attack while holding a weapon, the mod disables the instant-kill behavior. Instead, the weapon deals its ordinary vanilla attack damage. This ensures you can still test standard combat interactions, measure weapon effectiveness, or knock mobs around without accidentally deleting them in one strike. To return to instant eliminations at any time, simply switch back to a completely empty hand slot.