Create Big Cannons Explosive Tnt Wiki › Guides › Detonating Artillery-Style TNT Blasts
Detonating Artillery-Style TNT Blasts
Placing and Priming the Explosive
Standard explosives can be detonated to produce high-impact visual and physical effects instead of plain vanilla explosions.
1. Place a block of TNT on open ground or near the target structure.
2. Light the block using a flint and steel, open fire, or an active redstone signal.
3. Immediately retreat to a safe distance to ensure clear line of sight while avoiding lethal blast damage.
Observing the Blast Effects
Once the TNT detonates, the mod alters the standard explosion into a heavy artillery blast:
- Rising Smoke Plume: A billowing smoke cloud will form at the point of impact, rising upward into the sky using animated ten-frame smoke particle textures.
- Expanding Shockwave: A visible blast wave will rapidly expand outward along the surface from the detonation center.
- Screen Shake: Your camera will rumble dynamically based on your proximity to the blast. Detonations closer to your character result in stronger camera shakes, while blasts further away cause subtle rumbles.