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Carving Realistic Craters with Energy-Transfer Physics

Setting Up Crater Demolition

Rather than removing blocks in an artificial, uniform sphere, explosives in this mod use energy-transfer crater physics to tear through terrain and structures.

1. Locate the ground or structure you wish to demolish, such as a terrain ridge or a wooden building.

2. Place one or more TNT blocks on the surface or embed them slightly into the ground.

3. Activate the TNT using redstone wiring or direct ignition with flint and steel.

4. Stand back to allow the physics engine to calculate block destruction.

Inspecting the Aftermath

After the blast wave disperses and the smoke plume clears, examine the blast site:

  • The crater forms an irregular, natural depression shaped by energy transfer through adjacent materials rather than a hollow sphere.
  • When detonated against buildings or wooden structures, the expanding blast wave tears through surrounding materials unevenly, simulating authentic structural breach damage.
  • If you need a wider trench or deeper crater, place subsequent charges along the newly carved edges and detonate again.