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How to Turn Static Builds into Controllable Moving Machines

Installing Mechanical and Redstone Controls

The mod allows you to turn static architecture and contraptions into moving objects that follow real physics. Before assembly, your machine must be equipped with propulsion and control inputs:

  • Position wheels along the ground if you are building land transports, or mount spinning propellers and rotors if building an aerial vessel.
  • Install the mod's redstone parts throughout the structure. These act as the internal interface for handling movement, steering, and mechanical activation.
  • Ensure the build is structurally contiguous so all components move as a single unified vehicle.

Converting the Contraption

Once your block-by-block design is complete, transition it out of the world grid using the assembly tools:

1. Activate the assembly tool and set the boundary points around your creation.

2. Adjust the transparent selection box until every structural block, wheel, propeller, and redstone part is highlighted.

3. Execute the assembly action.

The mod will instantly compile the static blocks into a physics-driven vehicle. You can now step onto the machine and use the installed redstone control parts to navigate, steer, and drive your mechanical build around the world.