Using Bone Linking for Animated Attachments
How Bone Linking Functions
When other packs add cosmetic items to your character, Cosmetics and Attachments Mod uses bone linking to attach those pieces directly to your character's limbs. Instead of floating rigidly near your player, new models attach specifically to your arms, legs, or main body. When your character walks, sprints, sneaks, or swings a hand, the attached models track your skeletal movement precisely.
Observing Animated Models in Action
In addition to following your limb movement, custom attachments can play their own unique animations while you play.
1. Load into a world with your cosmetic packs and model attachments enabled.
2. Press your standard camera view toggle to switch your perspective to third-person mode.
3. Move your character across the terrain while observing your limbs.
You should see linked items move in harmony with your arms and legs while secondary model animations play simultaneously on your character.