Customizing Experience Loss and Hunger Values on Death
Managing Experience Drops and Orbs
In vanilla Minecraft, dying scatters a limited amount of experience on the ground. Corpse Complex allows you to fully control this mechanic.
1. Access the mod settings via the in-game config screen or config file.
2. Enable the Experience module, which is disabled by default.
3. Adjust the experience loss settings to determine how much total experience is deducted when a player dies.
4. Configure the experience orb generation settings to control whether experience drops as collectible orbs at the death site or is handled without spawning orbs.
Adjusting Post-Death Hunger Limits
Rather than respawning with full food bars, you can restrict player hunger values across deaths.
1. Navigate to the Hunger module in the configuration and toggle it on.
2. Configure the minimum hunger limit to prevent players from respawning in immediate starvation.
3. Set the maximum hunger limit to cap how much food saturation and hunger a player can retain upon respawn, forcing them to eat to recover their full strength.