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Managing Distance and Storm Audio Effects

Audio Attenuation by Distance

Rain audio in Cool Rain Mod changes dynamically depending on how far you are from the impacted blocks and your surrounding environment.

  • Close proximity: Standing immediately beside open lava or magma blocks during rain yields loud, continuous hissing and sizzling. The same applies to splashes right next to open water pools.
  • Moving away: As you increase distance from these surfaces, the intensity smoothly diminishes, allowing nearby ambient rain to take precedence.
  • Shelter and surroundings: Stepping indoors or moving behind thick walls alters the ambient audio, softening distant exterior block hits.

Thunderstorm Wind and Thunder Settings

During intense storms, the mod layers atmospheric wind sounds alongside ambient thunder to simulate heavy weather.

If wind and thunder overpower your desired surface acoustics, use your mod menu configuration tool to lower the storm wind and thunder volume levels relative to individual block impacts. This keeps the sharp metallic pings or soft glass tapping clearly audible even in severe weather.