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Monitoring Server Player Traffic and Lag

Server hosts can identify which connected players are consuming high amounts of bandwidth or causing network strain using server-side inspection commands.

Compare Traffic for All Players

To get a broad overview of data usage across your entire player base, run:

/connectivity packetsAllPlayers

This command displays a list in chat showing the network traffic rate for every player currently on the server. If you want to check a tighter window to spot an active lag spike, add a minute duration between 1 and 5 (for example, /connectivity packetsAllPlayers 2).

Inspect a Specific Player's Packets

Once you notice a player receiving unusually high amounts of data, drill down into their individual connection details:

1. Type /connectivity packetsPlayer <player> (replacing <player> with their username).

2. Optionally add a time value from 1 to 5 at the end to set the minute count.

3. Press Enter to view the output.

The resulting chat report breaks down the exact packet types sent to that player and how much data each type consumes. This helps pinpoint whether a player is triggering play timeouts or packet size issues due to specific in-game actions.