Checking Your Outgoing Network Traffic
If you experience lag spikes, ghost blocks, or suspect your connection is struggling, you can monitor the exact rate of network data leaving your game.
View Recent Outgoing Data
Open the chat window in your world or while connected to a server and enter the following client-side command:
/connectivity packetsClient
This immediately outputs your outgoing network traffic rates measured in kilobytes directly into your chat. By default, the mod calculates and displays your traffic statistics gathered over the preceding 5 minutes.
Filter by Time Window
The mod continuously logs network statistics that refresh once every minute and preserves up to 5 minutes of history. You can narrow down your diagnostics to a shorter timeframe to see recent spikes rather than a multi-minute average.
To view traffic for a custom duration, append a number from 1 to 5 to the command:
- Run
/connectivity packetsClient 1to inspect only the most recent minute of data. - Run
/connectivity packetsClient 3to evaluate an average over the last three minutes.
Compare these rates during normal movement versus when you interact with complex areas to see how much data your client sends to the server.