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Can I set up multiple restart rules at the same time?
Yes, you can combine scheduled restarts, TPS-based restarts, and empty-server restarts in a single configuration. The mod will trigger whichever condition is met first.
What happens to players when the server restarts?
Players are disconnected when the restart occurs. You can configure a warning message that broadcasts to all players before the restart begins, giving them time to log off safely.
Does the mod work with my server management panel?
The mod integrates with external restart scripts, so it works alongside most server management tools and panels. Check your panel's documentation to ensure it supports custom restart triggers.
Can I exclude certain players or regions from triggering an empty-server restart?
The mod counts all players on the server when determining if it's empty—there's no built-in way to exclude specific players or regions. If a player is online, the empty-server restart won't trigger.
Does the mod restart the world or just the server process?
The mod triggers a full server restart, which reloads the world and all server processes. It doesn't selectively restart individual worlds or dimensions.
Can I cancel a scheduled restart if I need to?
You'll need to modify the configuration file or use a command (if the mod provides one) before the restart time arrives. Once the restart begins, it cannot be stopped mid-process.
Will the mod cause lag or performance issues on my server?
The mod is designed to be lightweight and runs minimal checks in the background. It should have negligible impact on server performance, though restarting itself will cause a brief interruption.








