Aether Spellbooks Wiki › Guides › Building an Aether Battle Mage Spell Loadout
Building an Aether Battle Mage Spell Loadout
The mod adds seven sky-themed spells. Here's what each one does and how to combine them into a working loadout.
What Each Spell Does
- Stonebreaker Shard: Holy rocks that slow foes and deal magic damage to the Slider.
- Frostbound Crystal: Ice projectiles that can freeze the Sun Spirit.
- Valkyrie Lunge: A multi-stage dash combo that leaves holy runes on enemies for burst damage.
- Aerwhale Song: Summons a glowing sky whale that gives slow falling and hits monsters below.
- Radiant Javelin: A piercing lance that summons a pillar of holy light.
- Thunderhead: A storm cloud that zaps enemies, with extra lightning power in the rain.
- Solar Flare: A floating mini sun over your head that targets and shoots at nearby threats.
Suggested Combos
1. Hands-free defense: Cast Solar Flare first so it fires at nearby threats while you focus on other spells.
2. Melee burst: Dash in with all stages of Valkyrie Lunge to mark targets with holy runes, then cash in on the burst damage.
3. Line clear: Use Radiant Javelin on enemies standing in a row, since it pierces.
4. Weather play: Save Thunderhead for rainy weather to get its extra lightning power.
5. Air control: Cast Aerwhale Song for slow falling, then hit monsters below from above.
Gear to Carry It
- A boss spellbook holds up to twelve spells, enough for all seven plus your other favorites.
- Back up your spells with one of the four elemental spellblades or five staves, crafted from Zanite, Gravitite, and Aerclouds.