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Light Within Survivor Class

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Contents (3)
  1. Default Abilities
  2. Next guides
  3. More in this wiki

Survivors are vulnerable but agile, possessing a suite of movement abilities to evade the Hunter. Most actions require the Survivor to have at least one hand free.

Default Abilities

  • Vault: Allows players to hop through blocked walls or windows.
  • Activation: Press the Sneak key when the prompt appears in the action bar.
  • Dash: A forward slide that can pass through 1x1 holes or blocks.
  • Activation: Sprint and press the Sneak key.
  • Variations: Includes Air Dash (timed in mid-air) and Wall Dash (climbing 2-block high obstacles while sprinting).
  • Penalty: Using Dash spawns a Notifier Orb visible to the Hunter. Overuse causes the Exhaust (Slowness) effect.
  • Crawl: Enter 1x1 spaces by sneaking at the base of a gap.
  • Restriction: Cannot be used if another player is within a 1.5-block radius.
  • Lock Picker: Used to open loot chests found around the map.
  • Time: Requires 12 seconds of continuous interaction.
  • Penalty: Running toward a chest while lockpicking spawns a Notifier Orb. If two players attempt to unlock the same chest, it breaks and drops no loot.
  • Object Dismantling: Used to disable Hunter traps or environmental hazards. Requires being within a 1-block radius.