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Survivors are vulnerable but agile, possessing a suite of movement abilities to evade the Hunter. Most actions require the Survivor to have at least one hand free.
Default Abilities
- Vault: Allows players to hop through blocked walls or windows.
- Activation: Press the Sneak key when the prompt appears in the action bar.
- Dash: A forward slide that can pass through 1x1 holes or blocks.
- Activation: Sprint and press the Sneak key.
- Variations: Includes Air Dash (timed in mid-air) and Wall Dash (climbing 2-block high obstacles while sprinting).
- Penalty: Using Dash spawns a Notifier Orb visible to the Hunter. Overuse causes the Exhaust (Slowness) effect.
- Crawl: Enter 1x1 spaces by sneaking at the base of a gap.
- Restriction: Cannot be used if another player is within a 1.5-block radius.
- Lock Picker: Used to open loot chests found around the map.
- Time: Requires 12 seconds of continuous interaction.
- Penalty: Running toward a chest while lockpicking spawns a Notifier Orb. If two players attempt to unlock the same chest, it breaks and drops no loot.
- Object Dismantling: Used to disable Hunter traps or environmental hazards. Requires being within a 1-block radius.
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