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Tool Trims Data Pack Wiki › Guides › How to Apply Custom Trims to Weapons and Tools

How to Apply Custom Trims to Weapons and Tools

Once you have gathered a Linear, Tracks, Charge, or Frost template, you can apply custom material designs across 39 different trimmable tools and weapons, including bows and melee gear, for nearly 2000 possible visual combinations.

Preparing the Workstation

Depending on which edition of the pack you are playing, you will either use a standard vanilla Smithing Table or the custom Toolsmithing Table. Place the appropriate table down in your base and right-click it to open the trimming interface.

Applying the Trim

Applying a tool trim works just like trimming vanilla armor:

1. Insert the Template: Place your Linear, Tracks, Charge, or Frost smithing template into the first slot.

2. Insert the Gear: Place one of the 39 supported tools or weapons into the middle gear slot.

3. Insert the Material: Place a trim material—such as a metal ingot, diamond, emerald, or crystal—into the third slot.

4. Claim Your Gear: Take the newly trimmed tool or weapon out of the output slot.

Checking Missing Textures

If your trimmed item appears in the output slot without its new visual design, open your pause menu and select Options > Resource Packs. When playing the data pack edition rather than a standalone modloader jar, the pack must be active in both your world's data pack list and your client's resource pack menu for the custom tool textures to render.