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How to Farm Modded Mob Drops Using New Data Models

Preparing Modded Creature Data Models

Once the data pack is loaded in your world, your Hostile Neural Networks setup can farm drops from creatures across more than fifty mods, including Alex’s Mobs, Alex’s Caves, Ad Astra, and Aquamirae. Begin by crafting the data model for the specific modded enemy whose items you need, such as an Oretoise, Magnetron, Himmelite, or Concussion Creeper. Before automating production, you can place the newly crafted model into your Deep Learner and open its interface to check the creature's statistics and confirm the model is ready.

Generating Fabricator Loot in Machines

Instead of hunting monsters manually across caves or other dimensions, you can let your base equipment handle resource collection. Take the crafted data model and place it into your Hostile Neural Networks machines to start farming modded loot. As your setup runs, it lets you generate fabricator loot for that modded creature automatically. You can craft and run separate models for as many supported enemies as you have in your game, turning rare drops from modded monsters into a steady, hands-free supply.