Dr Stone Fantasy Vs Science Data Pack Wiki › Guides › How to Use Custom Weapon Animations Across Modded Gear
How to Use Custom Weapon Animations Across Modded Gear
This data pack integrates Epic Fight combat animations into several equipment sets from different mods, allowing you to use dynamic attack swings rather than basic vanilla striking.
Equipping Supported Weapon Sets
To trigger the custom animations, you must hold a weapon from one of the supported mods in your main hand. Supported item categories include:
- Tinkers' Construct: Custom weapons forged through the mod.
- Samurai Dynasty: Themed gear and armaments.
- Farmer's Delight: Everyday kitchen tools used in melee.
- Mekanism Weaponry: High-tech combat tools.
- Dave's Potioneering: Specialized battle equipment.
- T.O Magic 'n Extras – Iron's Spells Addon: Special magic addon items.
- L_Ender's Cataclysm: Formidable boss weapons.
Triggering Attack Moves
1. Place your chosen weapon into your active main-hand slot.
2. Engage in combat using your standard attack controls. The data pack automatically maps custom attack moves and sequences to the item.
3. Test swings against standard targets to observe the distinct swing arcs, hitboxes, and combos tailored specifically to that weapon's modded set.