Activating the Compatibility Pack for Village Generation
To make Friends and Foes mobs appear naturally inside CTOV's custom villages, the compatibility pack must be active alongside both base mods before the game generates village chunks.
Enabling During World Creation
1. Ensure both the CTOV mod and the Friends and Foes mod are loaded in your Forge or Fabric profile.
2. From the Singleplayer menu, click Create New World and open the Data Packs screen.
3. Check the Selected column on the right to verify the compatibility pack is active. If it sits in the Available column on the left, hover over its icon and click the arrow to move it over.
4. Click Done and create your world so all newly generated villages use the updated structure layouts.
Adding to an Existing World
1. Select your world in the Singleplayer list, click Edit, and choose Open World Folder.
2. Open the datapacks subfolder and verify the compatibility pack is inside if you are using it as a standalone data pack.
3. Load the world and run /datapack list to confirm the pack is enabled, or run /reload if you just added it.
4. Travel to unexplored regions, because villages you have already visited will not retroactively gain the updated structures or new mobs.