Contents (9)
Attribute Type +2 · −1
Argb ColorRgb Color
Removed: color
Custom Stat +1
Nautilus One Cm
Mobs and entities +2
Environment Attribute +7 · −3
Visual / Cloud ColorVisual / Cloud Fog End DistanceVisual / Fog End DistanceVisual / Fog Start DistanceVisual / Sky Fog End DistanceVisual / Water Fog End DistanceVisual / Water Fog Start Distance
Removed: visual/cloud_opacity, visual/extra_fog, visual/water_fog_radius
Items +2
Loot Pool Entry Type +1
Slots
Sensor Type +1 · −6
Food Temptations
Removed: armadillo_temptations, axolotl_temptations, camel_temptations, goat_temptations, happy_ghast_temptations, sniffer_temptations
Sound events +21 · −1
Entity.Camel Husk.AmbientEntity.Camel Husk.DashEntity.Camel Husk.Dash ReadyEntity.Camel Husk.DeathEntity.Camel Husk.EatEntity.Camel Husk.HurtEntity.Camel Husk.SaddleEntity.Camel Husk.SitEntity.Camel Husk.StandEntity.Camel Husk.StepEntity.Camel Husk.Step SandEntity.Parched.AmbientEntity.Parched.DeathEntity.Parched.HurtEntity.Parched.StepEntity.Parrot.Imitate.Camel HuskEntity.Parrot.Imitate.ParchedEntity.Parrot.Imitate.Zombie HorseEntity.Parrot.Imitate.Zombie NautilusItem.Nautilus Saddle EquipItem.Nautilus Saddle Underwater Equip
Removed: item.underwater_saddle.equip
New text (37)
| Key | Text |
|---|---|
createWorld.customize.buffet.search | Search... |
entity.minecraft.camel_husk | Camel Husk |
entity.minecraft.parched | Parched |
gamerule.minecraft.elytra_movement_check | Do elytra movement check |
gamerule.minecraft.fire_spread_radius_around_player | Fire spread radius |
gamerule.minecraft.fire_spread_radius_around_player.description | The radius in blocks around a player in which fire can spread |
gamerule.minecraft.player_movement_check | Do player movement check |
gamerule.minecraft.raids | Do raids |
gui.language.search | Search... |
item.minecraft.camel_husk_spawn_egg | Camel Husk Spawn Egg |
item.minecraft.parched_spawn_egg | Parched Spawn Egg |
options.chunkFade | Chunk Fade Time |
options.chunkFade.none | Chunk Fade: None |
options.chunkFade.seconds | Chunk Fade: %s second(s) |
options.chunkFade.tooltip | How long in seconds chunks should fade in when they're first rendered, if at all. |
options.maxAnisotropy | Anisotropic Filtering |
options.maxAnisotropy.tooltip | Significantly improves how smooth textures look, but impacts performance and significantly impacts video memory usage. May not be supported on all hardware. |
options.video.preferences.header | Preferences |
stat.minecraft.nautilus_one_cm | Distance by Nautilus |
subtitles.entity.camel_husk.ambient | Camel Husk grumphs |
subtitles.entity.camel_husk.dash | Camel Husk yeets |
subtitles.entity.camel_husk.dash_ready | Camel Husk recovers |
subtitles.entity.camel_husk.death | Camel Husk dies |
subtitles.entity.camel_husk.eat | Camel Husk eats |
subtitles.entity.camel_husk.hurt | Camel Husk hurts |
subtitles.entity.camel_husk.saddle | Saddle equips |
subtitles.entity.camel_husk.sit | Camel Husk sits down |
subtitles.entity.camel_husk.stand | Camel Husk stands up |
subtitles.entity.parched.ambient | Stray rattles |
subtitles.entity.parched.death | Stray dies |
subtitles.entity.parched.hurt | Stray hurts |
subtitles.entity.parrot.imitate.camel_husk | Parrot grumphs |
subtitles.entity.parrot.imitate.parched | Parrot crackles |
subtitles.entity.parrot.imitate.zombie_horse | Parrot groans |
subtitles.entity.parrot.imitate.zombie_nautilus | Parrot gargles |
subtitles.item.nautilus_saddle_equip | Saddle equips |
subtitles.item.nautilus_saddle_underwater_equip | Saddle equips |

