Contents (18)
Activity +0 · −8
Removed: dig, emerge, investigate, lay_spawn, roar, sniff, swim, tongue
Blocks +1 · −32
Removed: frogspawn, mangrove_button, mangrove_door, mangrove_fence, mangrove_fence_gate, mangrove_leaves, mangrove_log, mangrove_planks, mangrove_pressure_plate, mangrove_propagule, mangrove_roots, mangrove_sign, mangrove_slab, mangrove_stairs, mangrove_trapdoor, mangrove_wall_sign, mangrove_wood, mud, mud_brick_slab, mud_brick_stairs, mud_brick_wall, mud_bricks, muddy_mangrove_roots, ochre_froglight, packed_mud, pearlescent_froglight, potted_mangrove_propagule, reinforced_deepslate, sculk_shrieker, stripped_mangrove_log, stripped_mangrove_wood, verdant_froglight
Block entities +0 · −1
Removed: sculk_shrieker
Enchantments +0 · −1
Removed: swift_sneak
Mobs and entities +0 · −5
Removed: allay, chest_boat, frog, tadpole, warden
Game Event +18 · −14
Removed: block_activate, block_deactivate, drink, elytra_glide, entity_damage, entity_die, entity_interact, entity_roar, entity_shake, item_interact_finish, item_interact_start, note_block_play, sculk_sensor_tendrils_clicking, shriek
Items +1 · −43
Removed: acacia_chest_boat, allay_spawn_egg, birch_chest_boat, dark_oak_chest_boat, frog_spawn_egg, frogspawn, jungle_chest_boat, mangrove_boat, mangrove_button, mangrove_chest_boat, mangrove_door, mangrove_fence, mangrove_fence_gate, mangrove_leaves, mangrove_log, mangrove_planks, mangrove_pressure_plate, mangrove_propagule, mangrove_roots, mangrove_sign, mangrove_slab, mangrove_stairs, mangrove_trapdoor, mangrove_wood, mud, mud_brick_slab, mud_brick_stairs, mud_brick_wall, mud_bricks, muddy_mangrove_roots, oak_chest_boat, ochre_froglight, packed_mud, pearlescent_froglight, reinforced_deepslate, sculk_shrieker, spruce_chest_boat, stripped_mangrove_log, stripped_mangrove_wood, tadpole_bucket, tadpole_spawn_egg, verdant_froglight, warden_spawn_egg
Memory Module Type +0 · −17
Removed: dig_cooldown, disturbance_location, is_emerging, is_in_water, is_pregnant, is_sniffing, item_pickup_cooldown_ticks, liked_noteblock, liked_noteblock_cooldown_ticks, liked_player, recent_projectile, roar_sound_cooldown, roar_sound_delay, roar_target, sniff_cooldown, touch_cooldown, vibration_cooldown
Menu +0 · −1
Removed: merchant
Status effects +0 · −1
Removed: darkness
Particles +1 · −2
Removed: allay_dust, shriek
Sensor Type +0 · −4
Removed: frog_attackables, frog_temptations, is_in_water, warden_entity_sensor
Sound events +2 · −85
Removed: block.froglight.break, block.froglight.fall, block.froglight.hit, block.froglight.place, block.froglight.step, block.frogspawn.break, block.frogspawn.fall, block.frogspawn.hatch, block.frogspawn.hit, block.frogspawn.place, block.frogspawn.step, block.mangrove_roots.break, block.mangrove_roots.fall, block.mangrove_roots.hit, block.mangrove_roots.place, block.mangrove_roots.step, block.mud.break, block.mud.fall, block.mud.hit, block.mud.place, block.mud.step, block.mud_bricks.break, block.mud_bricks.fall, block.mud_bricks.hit, block.mud_bricks.place, block.mud_bricks.step, block.muddy_mangrove_roots.break, block.muddy_mangrove_roots.fall, block.muddy_mangrove_roots.hit, block.muddy_mangrove_roots.place, block.muddy_mangrove_roots.step, block.packed_mud.break, block.packed_mud.fall, block.packed_mud.hit, block.packed_mud.place, block.packed_mud.step, block.sculk_shrieker.break, block.sculk_shrieker.fall, block.sculk_shrieker.hit, block.sculk_shrieker.place, block.sculk_shrieker.shriek, block.sculk_shrieker.step, entity.allay.ambient_with_item, entity.allay.ambient_without_item, entity.allay.death, entity.allay.flap, entity.allay.hurt, entity.allay.item_given, entity.allay.item_taken, entity.frog.ambient, entity.frog.death, entity.frog.eat, entity.frog.hurt, entity.frog.lay_spawn, entity.frog.long_jump, entity.frog.step, entity.frog.tounge, entity.parrot.imitate.warden, entity.tadpole.death, entity.tadpole.eat, entity.tadpole.flop, entity.tadpole.grow_up, entity.tadpole.hurt, entity.tadpole.step, entity.warden.agitated, entity.warden.ambient, entity.warden.angry, entity.warden.attack_impact, entity.warden.death, entity.warden.dig, entity.warden.emerge, entity.warden.heartbeat, entity.warden.hurt, entity.warden.listening, entity.warden.listening_angry, entity.warden.nearby_close, entity.warden.nearby_closer, entity.warden.nearby_closest, entity.warden.roar, entity.warden.sniff, entity.warden.step, entity.warden.tendril_clicks, item.bucket.empty_tadpole, item.bucket.fill_tadpole, music.overworld.deep_dark
Worldgen / Density Function Type +2
Worldgen / Feature +0 · −1
Removed: sculk_patch
Block states changed
| Block | Change |
|---|---|
acacia_leaves | −waterlogged |
azalea_leaves | −waterlogged |
birch_leaves | −waterlogged |
dark_oak_leaves | −waterlogged |
end_portal_frame | −eye · facing ['north', 'south', 'west', 'east']→['north', 'east', 'south', 'west', 'up', 'down'] |
flowering_azalea_leaves | −waterlogged |
jungle_leaves | −waterlogged |
oak_leaves | −waterlogged |
soul_fire | +age |
spruce_leaves | −waterlogged |
New text (21)
| Key | Text |
|---|---|
advancements.end.ride_dragon.description | Extra Good luck |
advancements.end.ride_dragon.title | Ride the End |
createWorld.customize.preset.bottomless_pit | Bottomless Pit |
createWorld.customize.preset.classic_flat | Classic Flat |
createWorld.customize.preset.desert | Desert |
createWorld.customize.preset.overworld | Overworld |
createWorld.customize.preset.redstone_ready | Redstone Ready |
createWorld.customize.preset.snowy_kingdom | Snowy Kingdom |
createWorld.customize.preset.the_void | The Void |
createWorld.customize.preset.tunnelers_dream | Tunnelers' Dream |
createWorld.customize.preset.water_world | Water World |
debug.cycle_renderdistance.help | F3 + F = Cycle render distance (shift to invert) |
debug.cycle_renderdistance.message | Render Distance: %s |
gamemode.gamemodeNotFound | Unknown gamemode: %s |
generator.amplified | AMPLIFIED |
generator.amplified.info | Notice: Just for fun! Requires a beefy computer. |
generator.debug_all_block_states | Debug Mode |
generator.default | Default |
generator.flat | Superflat |
generator.large_biomes | Large Biomes |
generator.single_biome_surface | Single Biome |
Renamed text (1)
| Key | Before | After |
|---|---|---|
narration.recipe | Recipe for %s | Reciple for %s |