| Key | Text |
|---|
advMode.mode.auto | Repeat |
advMode.mode.autoexec.bat | Always Active |
advMode.mode.conditional | Conditional |
advMode.mode.redstone | Impulse |
advMode.mode.redstoneTriggered | Needs Redstone |
advMode.mode.sequence | Chain |
advMode.mode.unconditional | Unconditional |
attribute.modifier.equals.0 | %d %s |
attribute.modifier.equals.1 | %d%% %s |
attribute.modifier.equals.2 | %d%% %s |
attribute.name.generic.armor | Armor |
attribute.name.generic.attackSpeed | Attack Speed |
attribute.name.generic.luck | Luck |
commands.particle.invalidParam | Invalid param given (%s) |
commands.scoreboard.players.tag.list | Tags on entity %s are: |
commands.scoreboard.players.tag.notFound | Entity didn't have the %s tag |
commands.scoreboard.players.tag.success.add | Tag %s added |
commands.scoreboard.players.tag.success.remove | Tag %s removed |
commands.scoreboard.players.tag.tagMismatch | The dataTag does not match for %s |
commands.scoreboard.players.tag.tooMany | Can't add more than %d tags to an entity |
commands.scoreboard.players.tag.usage | /scoreboard players tag <player> <add|remove|list> <tagName> [dataTag] |
death.attack.dragonBreath | %1$s was roasted in dragon breath |
death.attack.flyIntoWall | %1$s experienced kinetic energy |
deathScreen.spectate | Spectate world |
effect.absorption | Absorption |
effect.blindness | Blindness |
effect.confusion | Nausea |
effect.damageBoost | Strength |
effect.digSlowDown | Mining Fatigue |
effect.digSpeed | Haste |
effect.fireResistance | Fire Resistance |
effect.glowing | Glowing |
effect.harm | Instant Damage |
effect.heal | Instant Health |
effect.healthBoost | Health Boost |
effect.hunger | Hunger |
effect.invisibility | Invisibility |
effect.jump | Jump Boost |
effect.levitation | Levitation |
effect.luck | Luck |
effect.moveSlowdown | Slowness |
effect.moveSpeed | Speed |
effect.nightVision | Night Vision |
effect.none | No Effects |
effect.poison | Poison |
effect.regeneration | Regeneration |
effect.resistance | Resistance |
effect.saturation | Saturation |
effect.unluck | Bad Luck |
effect.waterBreathing | Water Breathing |
effect.weakness | Weakness |
effect.wither | Wither |
enchantment.frostWalker | Frost Walker |
enchantment.mending | Mending |
entity.DragonFireball.name | Dragon Fireball |
entity.Shulker.name | Shulker |
item.beetroot.name | Beetroot |
item.beetroot_seeds.name | Beetroot Seeds |
item.beetroot_soup.name | Beetroot Soup |
item.boat.acacia.name | Acacia Boat |
item.boat.birch.name | Birch Boat |
item.boat.dark_oak.name | Dark Oak Boat |
item.boat.jungle.name | Jungle Boat |
item.boat.oak.name | Oak Boat |
item.boat.spruce.name | Spruce Boat |
item.chorusFruit.name | Chorus Fruit |
item.chorusFruitPopped.name | Popped Chorus Fruit |
item.dragon_breath.name | Dragon's Breath |
item.elytra.name | Elytra |
item.end_crystal.name | End Crystal |
item.modifiers.chest | When on body: |
item.modifiers.feet | When on feet: |
item.modifiers.head | When on head: |
item.modifiers.legs | When on legs: |
item.modifiers.mainhand | When in main hand: |
item.modifiers.offhand | When in off hand: |
item.shield.black.name | Black Shield |
item.shield.blue.name | Blue Shield |
item.shield.brown.name | Brown Shield |
item.shield.cyan.name | Cyan Shield |
item.shield.gray.name | Gray Shield |
item.shield.green.name | Green Shield |
item.shield.lightBlue.name | Light Blue Shield |
item.shield.lime.name | Lime Shield |
item.shield.magenta.name | Magenta Shield |
item.shield.name | Shield |
item.shield.orange.name | Orange Shield |
item.shield.pink.name | Pink Shield |
item.shield.purple.name | Purple Shield |
item.shield.red.name | Red Shield |
item.shield.silver.name | Light Gray Shield |
item.shield.white.name | White Shield |
item.shield.yellow.name | Yellow Shield |
item.skull.dragon.name | Dragon Head |
item.spectral_arrow.name | Spectral Arrow |
item.tipped_arrow.name | Tipped Arrow |
key.swapHands | Swap Item In Hands |
lingering_potion.effect.awkward | Awkward Lingering Potion |
lingering_potion.effect.empty | Lingering Uncraftable Potion |
lingering_potion.effect.fire_resistance | Lingering Potion of Fire Resistance |
lingering_potion.effect.harming | Lingering Potion of Harming |
lingering_potion.effect.healing | Lingering Potion of Healing |
lingering_potion.effect.invisibility | Lingering Potion of Invisibility |
lingering_potion.effect.leaping | Lingering Potion of Leaping |
lingering_potion.effect.levitation | Lingering Potion of Levitation |
lingering_potion.effect.luck | Lingering Potion of Luck |
lingering_potion.effect.mundane | Mundane Lingering Potion |
lingering_potion.effect.night_vision | Lingering Potion of Night Vision |
lingering_potion.effect.poison | Lingering Potion of Poison |
lingering_potion.effect.regeneration | Lingering Potion of Regeneration |
lingering_potion.effect.slowness | Lingering Potion of Slowness |
lingering_potion.effect.strength | Lingering Potion of Strength |
lingering_potion.effect.swiftness | Lingering Potion of Swiftness |
lingering_potion.effect.thick | Thick Lingering Potion |
lingering_potion.effect.water | Lingering Water Bottle |
lingering_potion.effect.water_breathing | Lingering Potion of Water Breathing |
lingering_potion.effect.weakness | Lingering Potion of Weakness |
options.attack.crosshair | Crosshair |
options.attack.hotbar | Hotbar |
options.attackIndicator | Attack Indicator |