| Key | Before | After |
|---|
commands.banip.info | This ban affects %s players: %s | This ban affects %s player(s): %s |
commands.banlist.list | There are %s bans: | There is/are %s ban(s): |
commands.clear.success.multiple | Removed %s items from %s players | Removed %s item(s) from %s players |
commands.clear.success.single | Removed %s items from player %s | Removed %s item(s) from player %s |
commands.clear.test.multiple | Found %s matching items on %s players | Found %s matching item(s) on %s players |
commands.clear.test.single | Found %s matching items on player %s | Found %s matching item(s) on player %s |
commands.debug.function.success.multiple | Traced %s commands from %s functions to output file %s | Traced %s command(s) from %s functions to output file %s |
commands.debug.function.success.single | Traced %s commands from function '%s' to output file %s | Traced %s command(s) from function '%s' to output file %s |
commands.function.success.multiple | Executed %s commands from %s functions | Executed %s command(s) from %s functions |
commands.function.success.single | Executed %s commands from function '%s' | Executed %s command(s) from function '%s' |
commands.perf.stopped | Stopped performance profiling after %s seconds and %s ticks (%s ticks per second) | Stopped performance profiling after %s second(s) and %s tick(s) (%s tick(s) per second) |
commands.schedule.cleared.success | Removed %s schedules with id %s | Removed %s schedule(s) with id %s |
commands.schedule.created.function | Scheduled function '%s' in %s ticks at gametime %s | Scheduled function '%s' in %s tick(s) at gametime %s |
commands.setidletimeout.success | The player idle timeout is now %s minutes | The player idle timeout is now %s minute(s) |
commands.spreadplayers.failed.entities | Could not spread %s entities around %s, %s (too many entities for space - try using spread of at most %s) | Could not spread %s entity/entities around %s, %s (too many entities for space - try using spread of at most %s) |
commands.spreadplayers.failed.teams | Could not spread %s teams around %s, %s (too many entities for space - try using spread of at most %s) | Could not spread %s team(s) around %s, %s (too many entities for space - try using spread of at most %s) |
commands.spreadplayers.success.entities | Spread %s players around %s, %s with an average distance of %s blocks apart | Spread %s player(s) around %s, %s with an average distance of %s blocks apart |
commands.spreadplayers.success.teams | Spread %s teams around %s, %s with an average distance of %s blocks apart | Spread %s team(s) around %s, %s with an average distance of %s blocks apart |
commands.whitelist.list | There are %s whitelisted players: %s | There is/are %s whitelisted player(s): %s |
commands.worldborder.damage.buffer.success | Set the world border damage buffer to %s blocks | Set the world border damage buffer to %s block(s) |
commands.worldborder.get | The world border is currently %s blocks wide | The world border is currently %s block(s) wide |
commands.worldborder.set.immediate | Set the world border to %s blocks wide | Set the world border to %s block(s) wide |
commands.worldborder.set.shrink | Shrinking the world border to %s blocks wide over %s seconds | Shrinking the world border to %s block(s) wide over %s second(s) |
commands.worldborder.warning.distance.success | Set the world border warning distance to %s blocks | Set the world border warning distance to %s block(s) |
commands.worldborder.warning.time.success | Set the world border warning time to %s seconds | Set the world border warning time to %s second(s) |
death.attack.dragonBreath | %1$s was roasted in dragon breath | %1$s was roasted in dragon's breath |
death.attack.dragonBreath.player | %1$s was roasted in dragon breath by %2$s | %1$s was roasted in dragon's breath by %2$s |
death.attack.hotFloor.player | %1$s walked into danger zone due to %2$s | %1$s walked into the danger zone due to %2$s |
death.attack.message_too_long | Actually, message was too long to deliver fully. Sorry! Here's stripped version: %s | Actually, the message was too long to deliver fully. Sorry! Here's stripped version: %s |
mco.activity.noactivity | No activity for the past %s days | No activity for the past %s day(s) |
mco.configure.world.invite.narration | You have %s new invites | You have %s new invite(s) |
mco.invites.pending | New invites! | New invite(s)! |
selectWorld.experimental.message | Be careful!
This configuration requires features that are still under development. Your world might crash, break or not work with future updates. | Be careful!
This configuration requires features that are still under development. Your world might crash, break, or not work with future updates. |
selectWorld.gameMode.adventure.info | Same as Survival Mode, but blocks can't be added or removed | Same as Survival Mode, but blocks can't be added or removed. |
selectWorld.gameMode.hardcore.info | Survival mode locked to 'Hard' difficulty. You can't respawn if you die. | Survival Mode locked to 'Hard' difficulty. You can't respawn if you die. |
selectWorld.gameMode.spectator.info | You can look but don't touch | You can look but don't touch. |