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What changed in Minecraft 1.13-pre2

1.13-pre1 → 1.13-pre2

12Added
0Removed
124Block states changed
6New text
65Text changed

Every addition, removal and change between these two versions, read straight out of the game files — not from patch notes.

Contents (5)
  1. Blocks
  2. Items
  3. Block states changed
  4. New text
  5. Renamed text

Blocks +6

Items +6

Block states changed

BlockChange
acacia_buttonfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
acacia_doorfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
acacia_fence_gatefacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
acacia_stairsfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
acacia_trapdoorfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
anvilfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
attached_melon_stemfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
attached_pumpkin_stemfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
birch_buttonfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
birch_doorfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
birch_fence_gatefacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
birch_stairsfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
birch_trapdoorfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
black_bedfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
black_glazed_terracottafacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
black_wall_bannerfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
blue_bedfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
blue_glazed_terracottafacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
blue_wall_bannerfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
brain_coral_fanfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
brick_stairsfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
brown_bedfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
brown_glazed_terracottafacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
brown_wall_bannerfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
bubble_coral_fanfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
carved_pumpkinfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
chestfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
chipped_anvilfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
cobblestone_stairsfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
cocoafacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
comparatorfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
creeper_wall_headfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
cyan_bedfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
cyan_glazed_terracottafacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
cyan_wall_bannerfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
damaged_anvilfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
dark_oak_buttonfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
dark_oak_doorfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
dark_oak_fence_gatefacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
dark_oak_stairsfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
dark_oak_trapdoorfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
dark_prismarine_stairsfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
dragon_wall_headfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
end_portal_framefacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
ender_chestfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
fire_coral_fanfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
furnacefacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
gray_bedfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
gray_glazed_terracottafacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
gray_wall_bannerfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
green_bedfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
green_glazed_terracottafacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
green_wall_bannerfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
horn_coral_fanfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
iron_doorfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
iron_trapdoorfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
jack_o_lanternfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
jungle_buttonfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
jungle_doorfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
jungle_fence_gatefacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
jungle_stairsfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
jungle_trapdoorfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
ladderfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
leverfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
light_blue_bedfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
light_blue_glazed_terracottafacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
light_blue_wall_bannerfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
light_gray_bedfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
light_gray_glazed_terracottafacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
light_gray_wall_bannerfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
lime_bedfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
lime_glazed_terracottafacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
lime_wall_bannerfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
magenta_bedfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
magenta_glazed_terracottafacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
magenta_wall_bannerfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
nether_brick_stairsfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
oak_buttonfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
oak_doorfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
oak_fence_gatefacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
oak_stairsfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
oak_trapdoorfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
orange_bedfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
orange_glazed_terracottafacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
orange_wall_bannerfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
pink_bedfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
pink_glazed_terracottafacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
pink_wall_bannerfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
player_wall_headfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
prismarine_brick_stairsfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
prismarine_stairsfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
purple_bedfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
purple_glazed_terracottafacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
purple_wall_bannerfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
purpur_stairsfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
quartz_stairsfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
red_bedfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
red_glazed_terracottafacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
red_sandstone_stairsfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
red_wall_bannerfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
redstone_wall_torchfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
repeaterfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
sandstone_stairsfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
skeleton_wall_skullfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
spruce_buttonfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
spruce_doorfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
spruce_fence_gatefacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
spruce_stairsfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
spruce_trapdoorfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
stone_brick_stairsfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
stone_buttonfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
trapped_chestfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
tripwire_hookfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
tube_coral_fanfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
wall_signfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
wall_torchfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
white_bedfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
white_glazed_terracottafacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
white_wall_bannerfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
wither_skeleton_wall_skullfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
yellow_bedfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
yellow_glazed_terracottafacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
yellow_wall_bannerfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']
zombie_wall_headfacing ['north', 'east', 'south', 'west']→['north', 'south', 'west', 'east']

New text (6)

KeyText
block.minecraft.stripped_acacia_barkStripped Acacia Bark
block.minecraft.stripped_birch_barkStripped Birch Bark
block.minecraft.stripped_dark_oak_barkStripped Dark Oak Bark
block.minecraft.stripped_jungle_barkStripped Jungle Bark
block.minecraft.stripped_oak_barkStripped Oak Bark
block.minecraft.stripped_spruce_barkStripped Spruce Bark

Renamed text (65)

KeyBeforeAfter
advancements.adventure.sniper_duel.descriptionKill a Skeleton from more than 50 meters awayKill a Skeleton from at least 50 meters away
argument.entity.invalidInvalid name or uuidInvalid name or UUID
argument.entity.options.level.negativeLevel negativeLevel shouldn't be negative
argument.entity.toomanyOnly one entity is allowed, but the provided selector allows more than one.Only one entity is allowed, but the provided selector allows more than one
argument.player.entitiesOnly players may be affected by this command, but the provided selector includes entities.Only players may be affected by this command, but the provided selector includes entities
argument.player.toomanyOnly one player is allowed, but the provided selector allows more than one.Only one player is allowed, but the provided selector allows more than one
arguments.nbtpath.node.invalidInvalid nbt path, expected element name or indexInvalid NBT path, expected element name or index
arguments.swizzle.invalidInvalid swizzle, expected combination of 'x' 'y' and 'z'Invalid swizzle, expected combination of 'x', 'y' and 'z'
block.minecraft.bed.no_sleepYou can only sleep at nightYou can sleep only at night and during thunderstorms
block.minecraft.bed.not_safeYou may not rest now, there are monsters nearbyYou may not rest now; there are monsters nearby
block.minecraft.bed.too_far_awayYou may not rest now, the bed is too far awayYou may not rest now; the bed is too far away
commands.ban.failedNothing changed, the player is already bannedNothing changed. The player is already banned
commands.banip.failedNothing changed, that IP is already bannedNothing changed. That IP is already banned
commands.bossbar.create.failedA bossbar already exists with the id '%s'A bossbar already exists with the ID '%s'
commands.bossbar.set.color.unchangedNothing changed, that's already the color of this bossbarNothing changed. That's already the color of this bossbar
commands.bossbar.set.max.unchangedNothing changed, that's already the max of this bossbarNothing changed. That's already the max of this bossbar
commands.bossbar.set.name.unchangedNothing changed, that's already the name of this bossbarNothing changed. That's already the name of this bossbar
commands.bossbar.set.players.unchangedNothing changed, those players are already on the bossbar with nobody to add or removeNothing changed. Those players are already on the bossbar with nobody to add or remove
commands.bossbar.set.style.unchangedNothing changed, that's already the style of this bossbarNothing changed. That's already the style of this bossbar
commands.bossbar.set.value.unchangedNothing changed, that's already the value of this bossbarNothing changed. That's already the value of this bossbar
commands.bossbar.set.visibility.unchanged.hiddenNothing changed, the bossbar is already hiddenNothing changed. The bossbar is already hidden
commands.bossbar.set.visibility.unchanged.visibleNothing changed, the bossbar is already visibleNothing changed. The bossbar is already visible
commands.bossbar.unknownNo bossbar exists with the id '%s'No bossbar exists with the ID '%s'
commands.data.get.invalidCan't get %s, only numeric tags are allowedCan't get %s; only numeric tags are allowed
commands.data.get.unknownCan't get %s, tag doesn't existCan't get %s; tag doesn't exist
commands.data.merge.failedNothing changed!Nothing changed, the specified properties already have these values
commands.deop.failedNothing changed, the player is not an operatorNothing changed. The player is not an operator
commands.difficulty.failureThe difficulty did not change, it is already set to %sThe difficulty did not change; it is already set to %s
commands.enchant.failedNothing happened, targets either have no item in their hand or the enchantment could not be appliedNothing changed. Targets either have no item in their hands or the enchantment could not be applied
commands.experience.set.points.invalidCannot set experience points above the maximum points for the players current levelCannot set experience points above the maximum points for the player's current level
commands.op.failedNothing changed, the player is already an operatorNothing changed. The player already is an operator
commands.pardon.failedNothing changed, the player isn't bannedNothing changed. The player isn't banned
commands.pardonip.failedNothing changed, that ip isn't bannedNothing changed. That IP isn't banned
commands.particle.failedThe particle was not visible for anybody.The particle was not visible for anybody
commands.playsound.failedThe sound is too far away to be heard.The sound is too far away to be heard
commands.recipe.give.failedNo new recipes were learntNo new recipes were learned
commands.save.alreadyOffSaving is already turned off.Saving is already turned off
commands.save.alreadyOnSaving is already turned on.Saving is already turned on
commands.scoreboard.objectives.display.alreadyEmptyNothing changed, that display slot is already emptyNothing changed. That display slot is already empty
commands.scoreboard.objectives.display.alreadySetNothing changed, that display slot is already showing that objectiveNothing changed. That display slot is already showing that objective
commands.scoreboard.objectives.list.emptyThere are no tracked objectivesThere are no objectives
commands.scoreboard.players.enable.failedNothing changed, that trigger is already enabledNothing changed. That trigger is already enabled
commands.scoreboard.players.get.nullCan't get value of %s for %s, none is setCan't get value of %s for %s; none is set
commands.team.empty.unchangedNothing changed, that team is already emptyNothing changed. That team is already empty
commands.team.option.collisionRule.unchangedNothing changed, collision rule is already that valueNothing changed. Collision rule is already that value
commands.team.option.color.unchangedNothing changed, that team already has that colorNothing changed. That team already has that color
commands.team.option.deathMessageVisibility.unchangedNothing changed, death message visibility is already that valueNothing changed. Death message visibility is already that value
commands.team.option.friendlyfire.alreadyDisabledNothing changed, friendly fire is already disabled for that teamNothing changed. Friendly fire is already disabled for that team
commands.team.option.friendlyfire.alreadyEnabledNothing changed, friendly fire is already enabled for that teamNothing changed. Friendly fire is already enabled for that team
commands.team.option.nametagVisibility.unchangedNothing changed, nametag visibility is already that valueNothing changed. Nametag visibility is already that value
commands.team.option.seeFriendlyInvisibles.alreadyDisabledNothing changed, that team can already not see invisible teammatesNothing changed. That team already can't see invisible teammates
commands.team.option.seeFriendlyInvisibles.alreadyEnabledNothing changed, that team can already see invisible teammatesNothing changed. That team can already see invisible teammates
commands.worldborder.center.failedNothing changed, the world border is already centered thereNothing changed. The world border is already centered there
commands.worldborder.damage.amount.failedNothing changed, the world border damage is already that amountNothing changed. The world border damage is already that amount
commands.worldborder.damage.buffer.failedNothing changed, the world border damage buffer is already that distanceNothing changed. The world border damage buffer is already that distance
commands.worldborder.set.failed.nochangeNothing changed, the world border is already that sizeNothing changed. The world border is already that size
commands.worldborder.set.failed.small.World border cannot be smaller than 1 blocks wideWorld border cannot be smaller than 1 block wide
commands.worldborder.warning.distance.failedNothing changed, the world border warning is already that distanceNothing changed. The world border warning is already that distance
commands.worldborder.warning.time.failedNothing changed, the world border warning is already that amount of timeNothing changed. The world border warning is already that amount of time
options.fullscreen.resolutionFS ResolutionFullscreen resolution
parsing.bool.expectedExpected boolExpected boolean
parsing.bool.invalidInvalid bool, expected true or false but found '%s'Invalid boolean, expected 'true' or 'false' but found '%s'
parsing.quote.escapeInvalid escape sequence '\%s' in quoted string)Invalid escape sequence '\%s' in quoted string
selectWorld.backupWarningThis world was last played in version %s, you are on snapshot %s. Please make a backup in case you experience world corruptions!This world was last played in version %s; you are on snapshot %s. Please make a backup in case you experience world corruptions!
structure_block.size_failureUnable to detect structure size, add corners with matching structure namesUnable to detect structure size. Add corners with matching structure names