New text (3)
| Key | Text |
|---|---|
options.prioritizeChunkUpdates.byPlayer.tooltip | Some actions within a chunk will recompile the chunk immediately. This includes block placing & destroying. |
options.prioritizeChunkUpdates.nearby.tooltip | Nearby chunks are always compiled immediately. This may impact game performance when blocks are placed or destroyed. |
options.prioritizeChunkUpdates.none.tooltip | Nearby chunks are compiled in parallel threads. This may result in brief visual holes when blocks are destroyed. |
Renamed text (4)
| Key | Before | After |
|---|---|---|
options.prioritizeChunkUpdates | Priority updates | Chunk Builder |
options.prioritizeChunkUpdates.byPlayer | by player | Semi Blocking |
options.prioritizeChunkUpdates.nearby | nearby | Fully Blocking |
options.prioritizeChunkUpdates.none | none | Threaded |