Fx Control Wiki › Guides › Set Players on Fire Based on Conditions
Set Players on Fire Based on Conditions
Using Fire Effects in Rules
Beyond potion effects, effects.json can set players on fire based on various conditions like dimension, biome, time of day, or blocks they're standing on.
How to Implement
1. Open config/rfcontrol/effects.json
2. Create a rule with your desired conditions:
dimension: Trigger in the Nether or custom dimensionsbiome: Apply in lava-heavy or volcanic biomesblock: Ignite players standing on hot blockstime: Set fire during specific times of day
3. In the effects section, add a fire effect with duration
4. Specify damage or other parameters as needed
5. Save and reload your world
Practical Applications
- Create environmental hazards in dangerous biomes
- Implement damage mechanics for progression-locked areas
- Add atmospheric effects to themed dimensions
- Combine with other conditions for complex environmental storytelling