How to Install and Use Cyclops Core as a Dependency for Other Mods
Cyclops Core is a library mod, meaning it does not add any blocks, items, or gameplay content on its own. Its sole purpose is to provide shared code and utilities for other mods by CyclopsMC. If you are trying to use a mod that depends on Cyclops Core, you need to install it alongside that mod.
Step-by-Step Setup
1. Identify which mods you want to use that require Cyclops Core. Common examples include mods by CyclopsMC such as
Integrated Dynamics,
Integrated Tunnels, or
EvilCraft.
2. Download the correct version of Cyclops Core that matches your Minecraft version and mod loader (Forge, NeoForge, or Fabric). The version must be compatible with both your game version and the dependent mod.
3. Place the Cyclops Core .jar file into your mods folder, alongside the mods that require it.
4. Launch the game. If Cyclops Core is missing or the wrong version, the dependent mod will either fail to load or crash with a message stating that Cyclops Core is required.
What to Expect In-Game
Once installed, you will not see any new items,
blocks, or creative tabs from Cyclops Core itself. It works silently in the background. If you open your mod list, you should see Cyclops Core listed. If a dependent mod is not working, check that Cyclops Core is present and that its version matches what the dependent mod expects. There are no config options or in-game commands specific to Cyclops Core that players need to interact with.