Wiki 9Minecraft Wiki 9Minecraft
V O G Shader Mcpe Wiki › Guides › How to Adjust Fog Density and Visuals in V.O.G Shader

How to Adjust Fog Density and Visuals in V.O.G Shader

V.O.G Shader relies on Minecraft's built-in fog system to create its vibrant atmosphere. Because it uses vanilla rendering mechanics rather than external shader mods, you control the intensity of the visual effects directly through your standard in-game video menu.

Increasing or Decreasing the Fog

The density of the vibrant fog ("VOG") is tied directly to how many chunks your game renders at once.

1. Pause the game and open Settings.

2. Navigate to the Video tab on the left sidebar.

3. Scroll down to the Render Distance slider.

4. Lower your Render Distance to pull the fog closer to your character and make the effect much thicker. If the fog feels too overwhelming, raise your Render Distance to push the fog bank further toward the horizon.

Calibrating Brightness and Clouds

To get the intended vibrant look and see the brighter nighttime stars clearly, you should also adjust your lighting and sky settings in the same Video menu:

  • Brightness: Drag the Brightness slider all the way down to 0 for the cleanest contrast. If your screen becomes too dark to navigate caves or night scenes comfortably, raise the slider back up to whatever level suits your display.
  • Clouds: Scroll to the Render Clouds toggle and switch it on or off depending on whether you want vanilla clouds mingling with the shader's fog layer.