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Item On Back Texture Pack Mcpe Wiki › Guides › How to Display Weapons and a Quiver on Your Character

How to Display Weapons and a Quiver on Your Character

The Item On Back Texture Pack lets you visibly wear weapons and a quiver on your character model without holding them in your active hand. Because it functions as a pure resource pack, you do not need to enable any Experimental Features in your world settings to make the items appear.

Wearing Swords and Axes

To make a weapon appear on your character's body, you must place it in the designated slot inside your main inventory (your hotbar).

1. Open your inventory.

2. Take any type of vanilla sword or axe.

3. Move the weapon into the specific hotbar slot tracked by the pack.

4. Switch your active hand to a different hotbar slot or open third-person view to see the weapon rendered directly on your character.

Displaying the Quiver

Unlike weapons, which only check a single hotbar slot, arrows have more flexible placement rules. When you carry arrows in the proper slot, the pack renders a visual quiver on your character.

1. Obtain arrows in your inventory.

2. Place the arrows into the same main inventory slot used for weapons, or place them into the designated secondary slot inside your normal storage inventory.

3. Once placed in either valid slot, the quiver will automatically appear on your character model.