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How to Observe New Combat and Death Animations

Hostile and neutral mobs included in this pack feature overhauled combat postures, multi-part attack combos, and custom death animations instead of standard vanilla stiff movements and sideways tipping.

Triggering Spawn and Idle Animations

Before engaging in combat, observe mobs from a distance or spawn them in Creative mode:

  • Spawn Animations: Mobs play a distinct entry animation when they first appear in the world.
  • Base Stance and Idle: Watch mobs like the Enderman, Creeper, Slime, or Iron Golem while they are unprovoked to see their updated resting posture, breathing motion, and blinking eyes.

Observing Attack Combos and Deaths

1. Gear up with armor or switch to Creative mode to safely test melee mobs.

2. Locate an aggressive melee mob from the supported list, such as a Zombie, Husk, Drowned, Vindicator, Piglin Brute, or Wither Skeleton.

3. Allow the mob to engage in close-quarters combat to see its fluid attack combo animations play out across consecutive strikes.

4. Test ranged and magical attackers like the Skeleton, Stray, Pillager, Evoker, and Witch to see their updated casting and firing stances.

5. Defeat the mob and watch the final blow; instead of simply rotating sideways onto the ground, the mob will play a dedicated death animation before disappearing.