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Atlas Shader Mcpe Wiki › Guides › How to Activate Atlas Shader in Your World

How to Activate Atlas Shader in Your World

Because Atlas Shader is built as a texture pack designed to mimic shaders in Minecraft Pocket Edition and Bedrock, you manage it directly through the standard resource pack menus rather than needing an external shader loader.

Applying the Pack Globally

If you want the saturated vanilla-style theme and custom foliage active across every world and server you join, enable it from the main title screen:

1. Open Settings from the main menu.

2. Scroll down the left sidebar and select Global Resources.

3. Open the My Packs tab, select Atlas Shader, and press Activate.

4.

Applying the Pack to a Single World

If you only want the shader effect on a specific survival or creative save:

1. Click the Edit button (pencil icon) next to your world on the Play screen.

2. Scroll down the left panel to the Resource Packs section.

3. Under My Packs, locate Atlas Shader and click Activate.

4. Load the world to see the visual changes take effect.

Stacking With Other Resource Packs

Because Atlas Shader includes custom 3D leaves and lightweight block animations, it needs priority over other packs that alter block models or textures. In your Active resource packs list, use the arrow buttons to move Atlas Shader to the very top of the stack so its lush leaves and color theme are not overwritten.