Use Vibrant Realism with a PBR Texture Pack
The shader is built to work with PBR texture types. Pairing it with a PBR texture pack lets block surfaces respond to the improved sunlight and ambient light.
Stacking the packs
1. Open Settings → Global Resources.
2. Activate your PBR texture pack.
3. Activate Vibrant Realism PBR Shader as well, so both appear in the Active list.
4. Use the arrow buttons on each active pack to change their order. Packs higher in the list take priority over packs below them.
The pack details don't specify a required order. If the result looks wrong, swap the two packs and reload. For example, you may see flat-looking blocks or missing shader lighting.
Testing the combination
Load a world and compare a few surfaces in direct sunlight and in shade:
- Stand near stone, wood and ore blocks at midday and watch how the light falls on them.
- Walk into a shadowed area, such as under trees or an overhang. Check that the ambient light still lets textures read clearly.
- Look at water next to your textured blocks to see the reflections alongside the PBR surfaces.
If textures look correct but the lighting reverts to vanilla, another active pack is probably overriding the shader. Deactivate extra packs until only the PBR texture pack and the shader remain. Then add the others back one by one.