How to Enable Ray Tracing for Radiant Pack RTX Shader
Enabling Ray Tracing in Video Settings
To experience the intended lighting effects of the Radiant Pack RTX Shader, you must ensure that ray-tracing is properly activated within your game settings. Because this resource pack relies entirely on Bedrock’s ray-tracing rendering path, standard graphical settings will not display the unique visual features.
First, open your in-game menu and navigate to your Video Settings. Look for the ray-tracing option and ensure it is turned on. Keep in mind that this feature requires compatible hardware. You will need a ray-tracing-capable graphics card, such as an NVIDIA RTX 20-series or newer, or an AMD Radeon RX 6600 or newer. If your hardware does not support ray tracing, the game will not render the specialized lighting effects, and the pack will appear identical to a standard resource pack.
Once ray-tracing is enabled in your settings and your hardware is verified, apply the resource pack to your world. Enter the game and observe the environment to confirm that the ray-tracing rendering path is actively processing the scene's reflections and lighting.