Turn On Lunastra Visual Shader and Check That It's Working
Lunastra Visual Shader is a Bedrock (MCPE) shader that runs as a resource pack. After you activate it, the lighting, sky, and colors of every world change.
Activate the pack
1. From the main menu, open Settings.
2. Go to Global Resources.
3. Find Lunastra Visual Shader under Available and select Activate.
4. If you use other resource packs, move Lunastra to the top of the Active list. This stops another pack from overriding its visuals.
5. Back out to the menu and load a world.
To apply it to a single world instead, open that world's Edit screen, go to Resource Packs, and activate it there.
Confirm it's running
Load a world near water during the day. Look for these changes from the pack's features:
- Daytime: warm sunlight on the water surface and the blocky terrain.
- Evening: the sky turns deep, fiery red.
- Night: the world gets noticeably darker, with soft glowing highlights and reflections on surfaces.
If the sky and water look exactly like vanilla, try these fixes:
- Recheck that the pack is in the Active list.
- Recheck that it sits above any other packs.
- Fully close and reopen the game so the pack reloads.
Overall colors should look richer and more cinematic than vanilla. This comes from the pack's ACES tone mapping and color grading.