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Fix Nights That Feel Too Dark and Use PBR Textures with Lunastra

Lunastra deliberately makes nights much darker than vanilla. It adds soft highlights instead of flat ambient light. That looks great, but it can make survival play harder. The pack also supports PBR for more realistic surface detail.

Make dark nights playable

The shader doesn't need to be turned off. Use vanilla tools instead:

1. Open Settings → Video and raise the Brightness slider. The pack's ACES tone mapping keeps contrast balanced, so a moderate increase usually looks fine.

2. Place more light sources around your base, paths, and farms. Torches and lanterns make dark areas safer.

3. If you only need temporary vision, a Potion of Night Vision lets you explore and still keep the atmosphere.

4. Sleep in a bed to skip the night entirely when you just want to keep building.

Use PBR textures

Lunastra includes PBR support, so it can show extra surface detail on blocks. You only get that detail when your textures provide PBR information.

1. Open Settings → Global Resources.

2. Activate your PBR-capable texture pack along with Lunastra.

3. Arrange the Active list so Lunastra still controls the lighting. If its sky or colors disappear after you add the texture pack, move Lunastra higher.

4. Load a world and look at blocks in sunlight. Surfaces should show more depth and detail than flat vanilla textures.

If you notice visual glitches, remove packs one at a time to find the conflict.