Lunastra Visual Shader FAQ
10 questions players actually ask, answered.
How do I turn on Lunastra Visual Shader?
Go to Settings > Global Resources, find Lunastra Visual Shader under My Packs, and activate it. Make sure it sits at the top of your active packs list so nothing overrides it, then load your world. If you don't see a change, re-enter the world.
How can I tell if the shader is actually working?
Check the sky and the water. In the daytime, warm sunlight should reflect across water surfaces. Toward evening, the sky should turn a deep, fiery red. If both still look like vanilla, the pack isn't applying, so recheck its position in Global Resources.
Why is it so dark at night with this shader?
That's intended. Lunastra darkens the night on purpose and adds soft glowing highlights and reflections instead of keeping things bright. If it's too dark to play, raise the in-game Brightness slider or place more light sources around your base.
Why does everything look so red in the evening? Is my screen broken?
No, the fiery red evening sky is the shader's signature look, based on the Lunastra dragon theme. You may also see red-tinted fog over water at sunset. It's part of the same effect, and the colors return to warm daylight tones in the morning.
Does Lunastra support PBR textures?
Yes, it includes PBR support for more detailed, realistic surfaces. You need a PBR-capable texture pack active alongside it. If surfaces still look flat, try swapping the order of the two packs in Global Resources.
Can I use Lunastra with other texture packs or shaders?
Regular texture packs usually work fine alongside it. Only run one shader at a time, though. A second shader pack placed above Lunastra will override its lighting, sky and reflections.
Where do I get the best water reflections?
Stand by open water. During the day, warm sunlight glints across the surface. At night, the moon creates sparkling reflections on the water. Calm lakes and oceans with a clear view of the sky show the effect best.
What's the best time of day to take screenshots with Lunastra?
Evening is best for the dramatic fiery red sky with tree silhouettes. Sunrise gives a golden glow over water and terrain. Night works well for moonlit reflections. Hide the HUD first so the scene is clean.
My game lags with this shader on. How do I make it run better?
Shader lighting, reflections and PBR are heavier than vanilla visuals, especially on phones. Lower your render distance and turn off other demanding packs. Also close background apps on mobile.
Will other players on a server see the shader too?
No. Lunastra only changes how the game looks on your own device, so other players see their own visuals unless they also run it. Some servers force their own resource packs, which can override the shader while you're connected.