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Lunar Shader Mcpe Wiki › Guides › Fix Lunar Shader Not Showing or Looking Wrong

Fix Lunar Shader Not Showing or Looking Wrong

If Lunar Shader seems to do nothing, or the world looks broken, the cause is almost always one of a few settings. Work through these in order.

Check the pack itself

1. Open Settings → Global Resources.

2. Confirm Lunar Shader is in the Active list, not just in My Packs.

3. Drag it to the top of the Active list. A pack sitting above it can override its lighting and colors.

4. As a test, temporarily deactivate your other resource packs. If Lunar Shader suddenly works, one of them was conflicting.

5. If you also added packs in a world's own settings, open that world's Edit → Resource Packs. Make sure nothing there overrides it.

Check Vibrant Visuals

The pack needs Vibrant Visuals for stable operation.

1. Go to Settings → Video.

2. Set the graphics mode to Vibrant Visuals.

3. If the option isn't offered, update the game. Some devices don't support the mode at all.

Refresh and test

1. Save and quit to the main menu, then reopen the world. Graphics changes don't always apply mid-session.

2. Go outside in daytime and look at the sun. A round sun means the pack is working.

3. If visuals flicker or look unstable, re-confirm that Vibrant Visuals is still on. Some setting changes can reset it.

4. If performance is poor, lower render distance in Video settings rather than leaving Vibrant Visuals.