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Howard Eclipse Shader Mcpe Wiki › Guides › Turn On Howard Eclipse Shader and Confirm It Is Working

Turn On Howard Eclipse Shader and Confirm It Is Working

Howard Eclipse Shader is a Bedrock (MCPE) shader. It loads as a resource pack, so you switch it on from the game's resource settings rather than through a separate loader.

Activate the pack

1. From the main menu, open Settings.

2. Go to Global Resources. This applies the pack to every world. To use it in only one world, open that world's settings and use its Resource Packs section instead.

3. Open My Packs and find Howard Eclipse Shader.

4. Tap Activate so it moves into the active list.

5. If you run other packs that change lighting or the sky, move them below this one or turn them off. Packs higher in the list override the ones beneath them.

6. Close the menu and load a world.

Check the effects

Once you are in the world, look for these signs that the shader is running:

  • Sun rays and sun glare around the sun when you face it during the day.
  • Render fog softening distant terrain, which gives the landscape a hazy look.
  • Different color tones and brightness compared with vanilla, especially over water and open biomes like savannah.

If the world looks exactly like vanilla, the pack is probably not active or another pack is overriding it.

1. Go back to Global Resources and confirm the pack is in the active list.

2. Make sure it sits at or near the top of that list.

3. Fully close and reopen the game, then load the world again.