Get Better Surface Detail with the Shader's PBR Support
Higuruma Visual Shader includes PBR support. With matching textures, block surfaces can show extra depth, roughness and shine instead of looking flat. The shader only supplies the support. The extra detail itself comes from your textures.
Add PBR textures
Vanilla textures do not contain PBR information, so you will see limited difference on default blocks.
1. Get a resource pack that includes PBR data. These packs usually describe themselves as having normal and specular maps.
2. Place it in your resourcepacks folder.
3. Open Options > Resource Packs and move it to the active list.
4. Keep Higuruma Visual Shader selected under Video Settings > Shader Packs. The resource pack and the shader pack work together.
Check the results
- Daytime. Lighting stays normal during the day, so it is the easiest time to inspect surface detail. Look at stone, bricks and wood up close. Pay attention to how the realistic shadows fall across bumpy textures.
- Nighttime. After sunset the dark tones and dramatic lighting take over. Place torches or lanterns near PBR-textured walls. The light catches edges and grooves strongly in the high-contrast atmosphere.
- Compare. Toggle the resource pack off and on to see what the PBR data adds.
If surfaces still look flat, open the shader's options from the Shader Packs screen. Look for any setting related to PBR or materials and make sure it is enabled. Also check that your resource pack is above conflicting packs in the active list.