Activate the Shader in Bedrock and Confirm It's Working
This shader is built for Minecraft Bedrock / Pocket Edition. It runs as a resource pack, so it does not need a Java loader like Iris or OptiFine. Turn it on through the game's resource menus.
Turning it on
1. From the main menu, open Settings and choose Global Resources.
2. Open My Packs and find Call of Duty Visual Shade Shader.
3. Tap Activate. The pack moves to the Active list.
4. If you run other resource packs, move this shader to the top of the Active list. A pack lower in the list can be overridden by packs above it.
5.
If you only want the look in one world, apply it from that world's Edit → Resource Packs screen instead of Global Resources.
Quick checks that it's active
Stand in an open grassy area and compare what you see with the shader's signature visuals:
- At night: You should see a green-tinted sky with glowing stars, a bright glowing moon and green fog over the landscape.
- At sunrise or sunset: You should see strong golden light washing over grass and trees, with trees standing out as silhouettes against the sky.
- Overall tone: Colours should look graded and cinematic rather than flat vanilla.
If the night sky looks like plain vanilla black and blue and the sunsets look ordinary, the shader isn't applying. Recheck the pack order and make sure the pack shows under Active, not Available.