Fix Aria Vision Shade Shader Not Showing or Looking Wrong
If your world still looks like vanilla, or only partly changed, work through these checks.
The Shader Isn't Applying
1. Confirm the pack is active. Open Settings > Global Resources, or your world's Resource Packs screen. Check that Aria Vision Shade Shader is listed under *Active*, not just under *My Packs*.
2. Check pack order. Move it to the top of the active list. Another texture or visual pack placed above it can override its look.
3. Check both places. A pack activated globally can be affected by packs set on the world itself, and the reverse is also true. Look at both lists.
4. Fully restart the game after activating it, then reload the world.
5. Don't reach for experiments or player.json. The shader needs neither. Turning on experiments won't fix it, and it will cost you achievements.
It Applies but Looks Off
- Nights look too bright or too dark: adjust the Brightness slider in Settings > Video a little at a time.
- Little or no fog in the distance: the volumetric fog shows over distant hills and trees. Very low Render Distance shrinks that view, so raise it if your device allows.
- Lighting looks blocky: turn on Smooth Lighting and Fancy Graphics.
- Game stutters: lower Render Distance first. If it's still too heavy for your device, deactivate the pack to return to vanilla visuals. Your world isn't affected either way.