Wiki 9Minecraft Wiki 9Minecraft
Adin Fe3 Shader Mcpe Wiki › Guides › How to Test Surface Water Reflections

How to Test Surface Water Reflections

Setting Up a Viewing Area

The ADIN FE3 Shader features prominent surface water reflections that replace the flat look of vanilla water. To clearly see the reflection effects in action, you need a body of water with a clear view of the sky and surrounding terrain.

1. Load into a world with the ADIN FE3 Shader active.

2. Travel to a large body of water, such as an ocean, river, or lake, or place several water buckets in a flat area to create a still pool.

3. Position your character on the shoreline looking out across the water at a low angle.

Adjusting Video Settings for Reflections

If the water surface still looks like standard vanilla water, your in-game video settings may be restricting the shader's visual features.

1. Pause the game and open the Settings menu.

2. Select Video from the left-hand navigation panel.

3. Scroll down and make sure graphics toggles like Fancy Graphics and Beautiful Skies are turned on, as Bedrock Edition shaders often rely on these settings to render surface reflections properly.

4. Return to your game and move your camera across the water's surface to observe how the light and environment reflect off the waves.