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How to Fix Tree Capitator Not Working (Experimental Settings)

If chopping a wood block only breaks that single block instead of felling the whole tree, the world is likely missing the required Experimental toggles. Because the Definitive Tree Capitator Addon runs on the GameTest framework rather than player.json, it cannot function unless experimental features are enabled.

Turning On Experimental Gameplay

1. Save and quit your world if you are currently in-game.

2. Click the edit button (pencil icon) next to your world in the worlds menu.

3. On the left-hand sidebar, scroll down and select the Experiments tab.

4. Turn on the Experimental toggles (specifically ensuring the GameTest / Beta APIs and other experimental gameplay options are switched on).

5. Confirm the prompt about experimental features when asked.

Verifying Your Axe Type

If experimental toggles are all active and a custom axe from another pack still only breaks one block at a time:

1. Return to the Behavior Packs tab in your world settings.

2. Open the configuration menu on the Definitive Tree Capitator Addon.

3. Verify that it is not set to Vanilla Only, which disables the tree capitator ability on all non-vanilla axes.