How to Craft Your First Gun, Gear, and Attachments at the Workbench
The
Workbench is the block where you craft every firearm, every wearable, and where you manage weapon attachments. Set one up before anything else.
Getting Started at the Workbench
1. Craft and place a Workbench. Check your recipe book for its recipe, then place it somewhere central, such as your base's armory corner.
2. Interact with the Workbench to open its menu. Weapons, wearables, and attachment management all live here.
3. Choose a weapon class. There are over 40 guns across pistols, submachine guns, assault rifles, and sniper rifles. A pistol or SMG is a sensible first pick for close-range mob fights in caves and corridors. Save sniper rifles for open terrain.
4. Check the listed materials before committing. The menu shows what each item needs, so gather those materials first.
5. Remember you will need ammo. A gun is useless without rounds, so plan a trip to the Reloading Bench right after.
Wearables and Attachments
- Tactical gear is also crafted here. This includes balaclavas, gas masks, night vision goggles, vests, helmets, and uniforms. Helmets and vests are a natural fit alongside your firearms, while night vision goggles suit dark tunnels.
- Attachments are managed at the same block. Bring your weapon back to the Workbench whenever you want to customize it.
- Since every gun is customizable, experiment with setups once you have the materials. A setup that suits close combat may not suit long-range shooting.